Game Writing Handbook

Rafael Chandler

  • 出版商: Charles River Media
  • 出版日期: 2007-02-27
  • 定價: $1,400
  • 售價: 2.1$299
  • 語言: 英文
  • 頁數: 320
  • 裝訂: Paperback
  • ISBN: 1584505036
  • ISBN-13: 9781584505037

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This practical guide is ideal for anyone interested in learning how to write scripts and stories for video games, particularly movie writers and fiction authors. It is also intended to instruct current video game writers and designers about how to be more effective in collaborating with the developers, programmers, level designers, designers, musicians, concept artists, producers, and directors. It details how important writing a good story is, and provides practical information about designing storylines, creating characters, and writing dialogue. The book offers field-tested techniques for organizing data, formatting documents, and presenting information. It outlines a framework for guiding the creative process, and features spreadsheets, checklists, document templates, and dozens of examples of game scripts. In addition, it teaches the nuts-and-bolts facts about the process of writing a game, along with details on the day-to-day work of a writer, from concept to ship date. Each chapter is accompanied by from-the-trenches interviews with experienced game writers and designers.


Table of Contents

Chapter 1: Writing Games: An Overview
Chapter 2: Creating the Game Concept
Chapter 3: Evolving the Concept
Chapter 4: Designing the Story
Chapter 5: Developing the Narrative Structure
Chapter 6: Creating Story Assets
Chapter 7: Documenting Story Elements
Chapter 8: Writing Game Dialogue
Chapter 9: Understanding Technical Parameters
Chapter 10: Understanding Conceptual Parameters
Chapter 11: Implementing Story Design
Chapter 12: Testing Story Elements
Chapter 13: Understanding Post-Production
Chapter 14: Creating Additional Documentation