Content Networking in the Mobile Internet

Sudhir Dixit, Tao Wu

  • 出版商: Wiley-Interscience
  • 出版日期: 2004-09-10
  • 售價: $2,175
  • 語言: 英文
  • 頁數: 547
  • 裝訂: Hardcover
  • ISBN: 0471466182
  • ISBN-13: 9780471466185

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商品描述

Description:

A cutting-edge guide to the next generation Mobile Internet architecture and applications

The last several years have witnessed dramatic changes in the wireless Web interface environment, specifically in the way that content is stored, distributed, and checked for consistency while leveraging location awareness. This phenomenon is driving the need for increased bandwidth at the network and access level.

Content Networking in the Mobile Internet provides an integrated view of both content and wireless technologies, filling the gap between the material taught at the university and the knowledge and expertise needed to succeed in the industry. This title focuses not only on the latest technology that enables speedier content delivery on the mobile Internet, but also on how to integrate the technology to provide workable results-oriented solutions.

Written by industry leaders, the text examines such in-demand topics as:

  • Mobile Internet architecture and protocols (GSM/GPRS/EDGE, IS-95,WCDMA, HSDPA, HTTP, and WAP)
  • Mobile Web—location-based services
  • Content adaptation
  • Digital rights management (DRM) and security
  • Multimedia streaming (QoS, 3GPP Packet Switched Streaming Service)
  • Content caching and multicast (IPDC, MBMS)
  • Wireless Web workload characterization and content synchronization
  • Charging for mobile content

Packed with useful references, this comprehensive guide is a must-read that will appeal to professionals as well as graduate students in the field of wireless and mobile communications.

Table of Contents:

1. CONTENT NETWORKING IN THE MOBILE INTERNET.

1.1 Introduction.

1.2 Content Networking in the Mobile Internet.

1.3 Book Overview.

1.4 Concluding Remarks.

2. MOBILE INTERNET ARCHITECTURE OVERVIEW.

2.1. Introduction.

2.2. Standardization Framework.

2.3. System Architecture and Core Network.

2.4. WCDMA Radio Access Network.

2.5. GSM/GPRS/EDGE.

2.6. IS-95 Radio Access.

2.7. GSM/EDGE and WCDMA Operator performance.

2.8. GSM/EDGE and WCDMA End User Performance.

References.

3. PROTOCOLS FOR THE WEB AND THE MOBILE INTERNET.

3.1. Introduction.

3.2. History of the World Wide Web.

3.3. The Web Today.

3.4. The future Web.

3.5. HyperText Transfer Protocol.

3.6. Wireless Access Protocol (WAP).

References.

4. CONTENT CACHING AND MULTICAST.

4.1 Web-based Applications.

4.2 Scalable Content Delivery via Multicast and Caching.

4.3 IP Multicast and Reliable Multicast.

4.4 Application Layer Multicast.

4.5 Web Proxy Caching.

4.6 Summary.

References.

5. CHARACTERIZING WEB WORKLOAD FOR MOBILE CLIENTS.

5.1 Overview of Web Workload Characterization.

5.2 Overview of Previous Work .

5.3 Server Architecture and Data Gathering.

5.4 Characterizing Web Browsing Workload.

5.5 Characterizing Notification Workload.

5.6 Correlation between Web Browsing and Notification.

5.7 Comparison between Workload of Wireline Web and Mobile Web.

5.8 Summary.

References.

6. ACME: A NEW MOBILE CONTENT DELIVERY ARCHITECTURE.

6.1 Introduction.

6.2 Mobile Content Delivery Techniques and Related Work.

6.3 ACME Performance Analysis.

6.4 Exploiting User Interest Correlation with ACME.

6.5 ACME in Radio Resource Management.

6.6 Conclusions.

6.7 Acknowledgements.

References.

7. CONTENT ADAPTATION FOR THE MOBILE INTERNET.

7.1 Motivation for Adaptation.

7.2 Multimedia content Types.

7.3 Types of Adaptation.

7.4 Methods of Adaptation.

7.5 Capabilities and Metadata.

7.6 Adaptation Architectures.

7.7 Application Scenarios.

7.8 Standardazation and future work.

References.

8. CONTENT SYNCHRONIZATION.

8.1 Introduction.

8.2 Why mobile devices need synchronization?

8.3 Fundamental principles of synchronization.

8.4 Adoption of synchronization for mobile devices.

8.5 Synchronization Standard.

8.6 Summary.

References.

9. MULTIMEDIA STREAMING IN MOBILE WIRELESS NETWORKS.

9.1 Introduction.

9.2 QoS issues for Streaming Applications.

9.3 Streaming Media codecs.

9.4 End-to-End Architecture to provide streaming services in Wireless Environments.

9.5 Protocols for Streaming Media.

9.6 3GPP Packet Switched Streaming Service.

9.7 Multimedia Services In Moble and Wireless Environments.

9.8 Conclusions.

References.

10. MULTICAST CONTENT DELIVERY FOR MOBILES.

10.1 Introduction.

10.2 Multicast overview.

10.3 The generic IP multicast system.

10.4 IP datacast (IPDC).

10.5 Multicast in 3rd generation cellular (MBMS).

10.6 Multicast content delivery for mobiles in summary and into the future.

References.

11. Security and Digital Rights Management for Mobile Content.

11.1 Introduction to Information Security and DRM Technologies.

11.2 MPEG Intellectual Property Management and Protection .

11.3 Emerging Technologies and Applications.

References.

12. CHARGING FOR MOBILE CONTENT.

12.1 Introduction.

12.2 Fixed-line telephony charging.

12.3 Mobile telephony charging.

12.4 Aspects pertinent to mobile content charging.

12.5 Charging concepts and mechanisms.

12.6 Charging Interfaces.

12.7 Charging Information.

12.8 Charging architecture and scenarios.

12.9 Summary.

References.

13. ALGORITHMS AND INFRASTRUCTURES FOR LOCATION-BASED SERVICES.

13.1 Introduction.

13.2 Taxonomy of Location.

13.3 Location Estimation Media.

13.4 Location Estimation Algorithms.

13.5 Location Estimation Systems.

13.6 Location Services based on Cellular Systems.

References.

14. FIXED AND MOBILE WEB SERVICES.

14.1 Web services introduction.

14.2 Web services foundation technologies.

14.3 Conclusion.

References.